
Project Title: Shopping in Person App
Role: UX Researcher, UI Designer (Solo Project)
Tools: Figma
Project Type: Mobile App, UX Research, Wireframes & Prototype
Overview:
Created a concept for a mobile app that helps users find items quickly while shopping in physical stores. The goal was to make in-person shopping more efficient and enjoyable through better navigation and information access.
Challenge:
Shoppers often spend too much time searching for products, checking prices, or finding the right aisle. Most store apps focus on online shopping, offering little help for people buying in person.
Our Solution:
Based on user interviews and personas, I explored features that could make in-store shopping smoother:
Outcome:
Developed user flows, low-fidelity wireframes, and an interactive prototype. The project helped me practice user research, persona creation, and early-stage UX design focused on solving everyday shopping problems.




"Our customers used to wander around lost. With Fivi, they shop with purpose—and occasionally swagger. Perizat’s work made in-store shopping feel like an app."
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